Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 10 Magic Damage to the nearest enemy.
Healing has a 5% chance to trigger twice.
Restore 20 Health every 10 seconds.
Restore 12 Health every 5 seconds.
Restore 6 Health after defeating an enemy.
Every 15 seconds, call down a lightning bolt on the furthest enemy, dealing 30 Magic Damage and applying Shock.
Every 14 seconds, unleash chain lightning that deals 12 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 100 range.
Damaging a Shocked enemy has a 15% chance to deal 12 Magic Damage to another enemy within 100 range of it.
Weapon attacks have a 30% chance to apply Shock.