Every 15 seconds, knock back enemies within 130 range of the Hero, deal 20 magic damage and stun them for 1 seconds.
Gain +5 defense and +5 Magic Resistance
Every 10 seconds knockback nearest enemy, deal 8 Magic Damage
When below 20% Health, gain +12 Defense and +12 magic resistance for 6 seconds. 40-second cooldown.
When hit, has a 16% chance to reflect 100% of incoming damage back to the attacker.
Reduce enemy defense and magic resistance by 2
+6 Defense.
+4 Magic Resistance.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Restore 4 Health every 5 seconds.
Weapon attacks have a 45% chance to restore Health equal to 35% of that attack's Weapon Damage.
every 8 seconds, strike nearest enemy with 20 Magic Damage and apply shock
Every 8 seconds, call down a lightning bolt on the furthest enemy, dealing 20 Magic Damage and applying Shock.
Every 8 seconds, unleash chain lightning that deals 16 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 400 range.
Damaging a Shocked enemy has a 15% chance to deal 10 Magic Damage to another enemy within 400 range of it.
Shock increases damage taken by an additional 5%.
Enemies damaging the Hero have a 30% chance to become Shocked.
Increase Shock duration by 2 seconds.
Weapon attacks have a 45% chance to apply Shock.
Every 35 seconds, Summon a toxic storm over the battlefield, dealing 18 Magic Damage every second for 4 seconds and applying Poison to all enemies
Every 8 second poison nearest 2 enemies and deal 10 magic damage.
Every 8 seconds, throw a venom bomb at the furthest enemy, dealing 20 Magic Damage and applying Poison.
Increase Poison damage by 2.
Every 10 seconds, create a 250-range toxic cloud at the nearest enemy for 2 seconds. Enemies inside take 12 Magic Damage per second and are affected by Poison.
Poison applied by the Hero can accumulate up to 3 stacks on the same enemy. Each application adds one stack and refreshes all Poison stacks. All stacks expire together.
Increase Poison duration by 3 seconds.
Enemies damaging the Hero have a 30% chance to become Poisoned.
Weapon attacks have a 30% chance to apply Poison.