Gain +5 Defense and +5 Magic Resistance.
Every 20 seconds, knock back enemies within 100 range of the Hero, deal 20 magic damage and stun them for 3 seconds.
When hit, has a 10% chance to reflect 100% of incoming damage back to the attacker.
Reduce enemy Defense and Magic Resistance by 3 (minimum 0).
Reduce Critical Damage taken by 60%.
+1.5 Defense.
+2 Magic Resistance.
When the Hero is under 15% Health, trigger Phoenix Blessing, healing 15 Health every 0.5 seconds for 6 seconds. 2-minute cooldown.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 10 Magic Damage to the nearest enemy.
Healing has a 10% chance to trigger twice.
Damaging an enemy has a 8% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Increase Healing Received by 20%.
Restore 12 Health every 5 seconds.
Restore 6 Health after defeating an enemy.
Every 30 seconds, summon a blizzard over the battlefield for 4 seconds. It deals 15 Magic Damage per second, repeatedly applies Chill, and Freezes non-boss enemies within 100 range of the Hero every 2
Frozen enemies take 20% more damage from all sources.
Every 15 seconds, launch a piercing ice lance to furthest enemy that deals 22 Magic Damage and applies Chill.
When applying chill, has 30% chance to Freeze
Every 15 seconds, create frozen ground for 3 seconds that continuously applies Chill and deals 18 Magic Damage to enemies within 300 range in front of the Hero
Every 10 seconds, release an icy explosion that deals 12 Magic Damage and applies Chill to enemies within 100 range of the Hero.
Weapon attacks have a 30% chance to apply Chill.
Enemies damaging the Hero have a 20% chance to become Chilled.
Every 30 seconds, become surrounded by a cyclone for 4 seconds. It deals 15 Magic Damage per second, knocks enemies back, and applies Gust within 200 range of the Hero.
Reduce the casting time of all Hero magic spells by 1 second.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 18 seconds, summon a 200-range tornado at the furthest enemy that deals 8 Magic Damage, pulls enemies, and applies Gust.
Every 15 seconds, unleash 3 piercing wind blades. Each blade deals 20 Magic Damage and applies Gust.
When no enemies are within 100 range of the Hero, gain +20% Attack Speed for 3 seconds.
+15 Dodge.
+45% Movement Speed.