Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Increase Accuracy by 10
Every weapon attack cleaves frontally for 50% weapon damage. range 250. (when using bow/crossbow it shoots additional arrows to 2 enemies within 250 range dealing 50% weapon damage)
+30% Attack Speed.
Every 15 seconds, knock back enemies within 130 range of the Hero, deal 20 magic damage and stun them for 1 seconds.
Every 10 seconds knockback nearest enemy, deal 16 magic damage and stun for 2 seconds.
When hit, has an 10% chance to reflect 100% of incoming damage back to the attacker.
Reduce Critical Damage taken by 20%.
+6 Defense.
+2 Magic Resistance.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Restore 12 Health every 5 seconds.
Weapon attacks have a 20% chance to heal for 6 health
every 8 seconds, strike nearest enemy with 20 Magic Damage and apply shock
Every 8 seconds, call down a lightning bolt on the furthest enemy, dealing 20 Magic Damage and applying Shock.
Every 8 seconds, unleash chain lightning that deals 16 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 400 range.
Shock increases damage taken by an additional 10%.
Enemies damaging the Hero have a 20% chance to become Shocked.
Increase Shock duration by 3 seconds.
Weapon attacks have a 45% chance to apply Shock.
Every 8 second poison nearest 2 enemies and deal 10 magic damage.
Every 8 seconds, throw a venom bomb at the furthest enemy, dealing 20 Magic Damage and applying Poison.
Increase poison damage by 1.5
Every 10 seconds, create a 250-range toxic cloud at the nearest enemy for 2 seconds. Enemies inside take 12 Magic Damage per second and are affected by Poison.
Every 10 seconds, spread Poison from poisoned enemies to up to 1 enemies within 400 range of them.
Increase Poison duration by 1 second.
Weapon attacks have a 45% chance to apply Poison.