Every 8 seconds, perform a spinning attack that deals 150% Weapon Damage to all enemies within 200 range of the Hero.
Increase Accuracy by 10
Every weapon attack cleaves frontally for 80% weapon damage. range 250. (when using bow/crossbow it shoots additional arrows to 2 enemies within 250 range dealing 80% weapon damage)
+15% Critical Chance.
+20% Attack Speed.
When hero is under 15% HP trigger Phoenix Blessing, Healing 15 HP every 0.5 second for 6 seconds. (3min cooldown)
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 10 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Restore 12 Health every 5 seconds.
Every 1 second, enemies within 130 range of the Hero are affected by Poison.
Every 15 seconds, throw a venom bomb at the furthest enemy, dealing 30 Magic Damage and applying Poison.
Increase poison damage by 3
Every 15 seconds, create a 160-range toxic cloud at the nearest enemy for 3 seconds. Enemies inside take 12 Magic Damage per second and are affected by Poison.
Every 8 seconds, spread Poison from poisoned enemies to up to 1 enemies within 200 range of them.
Increase Poison duration by 2 seconds.
Weapon attacks have a 45% chance to apply Poison.
Every 30 seconds, become surrounded by a cyclone for 4 seconds. It deals 15 Magic Damage per second, knocks enemies back, and applies Gust within 200 range of the Hero.
Reduce the casting time of all Hero magic and healing spells by 1 second.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 18 seconds, summon a 200-range tornado at the furthest enemy that deals 16 Magic Damage, pulls enemies, and applies Gust.
Every 15 seconds, unleash 2 piercing wind blades. Each blade deals 10 Magic Damage and applies Gust.
When no enemies are within 100 range of the Hero, gain +10% Attack Speed for 3 seconds.
+15 Dodge.
+30% Movement Speed.
Dodging an enemy attack has a 50% chance to apply Gust to the attacker.