When hero is under 15% HP trigger Phoenix Blessing, Healing 15 HP every 0.5 second for 6 seconds. (3min cooldown)
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Each of hero's crits and dodged attacks restores 9 health
Restore 8 Health every 5 seconds.
Weapon attacks have a 30% chance to heal for 9 health
Every 30 seconds, summon a blizzard over the battlefield for 4 seconds. It deals 18 Magic Damage per second, repeatedly applies Chill, and Freezes non-boss enemies
Frozen enemies take 20% more damage from all sources.
Every 8 seconds, launch a piercing ice lance to furthest enemy that deals 22 Magic Damage and applies Chill.
When applying chill, has 30% chance to Freeze
Every 10 seconds, create frozen ground for 3 seconds that continuously applies Chill and does 20 Magic Damage to enemies within 300 range in front of hero
Every 8 seconds, release an icy explosion that deals 24 Magic Damage and applies Chill to enemies within 130 range of the Hero.
Increase Chill duration by 3 seconds and Freeze duration by 3 seconds.
Weapon attacks have a 45% chance to apply Chill.
Enemies damaging the Hero have a 30% chance to become Chilled.
Gain +150 Maximum Health.
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 seconds
When hit, you have a 3% chance to gain +60 Maximum Health for the remainder of the expedition. Can only activate once per expedition.
+120 Maximum Health.
+3 Weapon Damage, +3% Critical Damage, +3% Critical chance, +3% attack speed, +3 dodge.
Reduce the casting time of all Hero magic and healing spells by 1 second.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 10 seconds, summon a 200-range tornado for 2 seconds at the furthest enemy that deals 16 Magic Damage, pulls enemies, and applies Gust.
Every 8 seconds, unleash 2 piercing wind blades. Each blade deals 20 Magic Damage and applies Gust.
When no enemies are within 110 range of the Hero, gain +10% Attack Speed for 3 seconds.
Weapon attacks have a 15% chance to apply Gust.
+15 Dodge.
+15% Movement Speed.