Every 15 seconds, quickly strike all enemies 3 times. each strike dealing 100% Weapon Damage.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 5 seconds, perform a spinning attack that deals 100% Weapon Damage to all enemies within 200 range of the Hero.
Increase Accuracy by 10
Every weapon attack cleaves frontally for 50% weapon damage. range 250. (when using bow/crossbow it shoots additional arrows to 2 enemies within 250 range dealing 50% weapon damage)
+30% Weapon Damage.
+30% Critical Damage.
+10% Critical Chance.
+20% Attack Speed.
Gain +5 Defense and +5 Magic Resistance.
Every 15 seconds, knock back enemies within 130 range of the Hero, deal 20 magic damage and stun them for 1 seconds.
Every 10 seconds knockback nearest enemy, deal 16 magic damage and stun for 2 seconds.
When hit, has an 10% chance to reflect 100% of incoming damage back to the attacker.
Reduce enemy defense and magic resistance by 1.5
+6 Defense.
+4 Magic Resistance.
When hero is under 15% HP trigger Phoenix Blessing, Healing 15 HP every 0.5 second for 6 seconds. (3min cooldown)
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Each of hero's crits and dodged attacks restores 9 health
Restore 12 Health every 5 seconds.
Weapon attacks have a 30% chance to heal for 9 health
Gain +150 Maximum Health.
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 seconds
When hit, has a 16% chance to immediately strike the attacker back. for 100% weapon damage, if inside 130 range.
When hit, you have a 6% chance to gain +120 Maximum Health for the remainder of the expedition. Can only activate once per expedition.
+15 Attack Range.
+3 Weapon Damage, +3% Critical Damage, +3% Critical chance, +3% attack speed, +3 dodge.
Every 30 seconds, become surrounded by a cyclone for 4 seconds. It deals 20 Magic Damage per second, knocks enemies back, and applies Gust within 200 range of the Hero.
Reduce the casting time of all Hero magic and healing spells by 1 second.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 8 seconds, unleash 2 piercing wind blades. Each blade deals 10 Magic Damage and applies Gust.
When no enemies are within 110 range of the Hero, gain +20% Attack Speed for 3 seconds.
Weapon attacks have a 15% chance to apply Gust.
+15 Dodge.