Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 8 seconds, perform a spinning attack that deals 150% Weapon Damage to all enemies within 200 range of the Hero.
Increase Accuracy by 10
Killing an enemy grants +10% Weapon Damage for 6 seconds.
Every Weapon Attack cleaves secondary enemies in a frontal 115-range arc for 100% Weapon Damage. With a Bow or Crossbow, instead fire 1 additional shot at an enemy within 130 range of the original tar
+30% Weapon Damage.
+15% Critical Damage.
+10% Critical Chance.
+30% Attack Speed.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Healing has a 10% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Each of the Hero's critical hits and dodged attacks restores 9 Health.
Restore 8 Health every 5 seconds.
Weapon attacks have a 45% chance to heal for 9 Health.
Every 15 seconds, create frozen ground for 3 seconds that continuously applies Chill and deals 8 Magic Damage to enemies within 300 range in front of the Hero.
Gain a 15% chance to ignore Chill applied to the Hero.
Increase Chill duration by 1 secondss and Freeze duration by 1 secondss.
Weapon attacks have a 30% chance to apply Chill.
Gain +200 Maximum Health.
Gain +150 Maximum Health.
Deal 5% of your max HP as Magic Damage to nearest enemy every 8 seconds
When hit, has a 16% chance to immediately strike the attacker back. for 100% weapon damage
+80 Maximum Health.
+15 Attack Range.
+3 Weapon Damage, +3% Critical Damage, +3% Critical chance, +3% attack speed, +3 dodge.
Reduce the casting time of all Hero magic and healing spells by 1 second.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 18 seconds, summon a 200-range tornado at the furthest enemy that deals 16 Magic Damage, pulls enemies, and applies Gust.
Every 15 seconds, unleash 2 piercing wind blades. Each blade deals 10 Magic Damage and applies Gust.
When no enemies are within 100 range of the Hero, gain +20% Attack Speed for 3 seconds.
Weapon attacks have a 45% chance to apply Gust.
+15 Dodge.
+45% Movement Speed.
Dodging an enemy attack has a 25% chance to apply Gust to the attacker.