Every 10 seconds, summon a meteor on the furthest enemy, dealing 25 Magic Damage and applying Burning.
increase Burning damage by 3
Every 8 seconds, launch a fireball, dealing 10 Magic Damage and applying Burning.
Weapon attacks have a 45% chance to apply Burning.
Increase Burning duration by 3 seconds.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Reduce enemy Healing Received by 15%.
Restore 12 Health every 5 seconds.
Weapon attacks have a 10% chance to heal for 3 health
Every 8 seconds, throw a venom bomb at the furthest enemy, dealing 20 Magic Damage and applying Poison.
Increase poison damage by 3
Every 10 seconds, create a 250-range toxic cloud at the nearest enemy for 2 seconds. Enemies inside take 12 Magic Damage per second and are affected by Poison.
Every 10 seconds, spread Poison from poisoned enemies to up to 2 enemies within 400 range of them.
Increase Poison duration by 3 seconds.
Weapon attacks have a 45% chance to apply Poison.