Every 15 seconds, quickly strike all enemies 4 times. each strike dealing 100% Weapon Damage.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 8 seconds, perform a spinning attack that deals 150% Weapon Damage to all enemies within 150 range of the Hero.
Killing an enemy grants +15% Weapon Damage for 3 seconds.
Every Weapon Attack cleaves secondary enemies in a frontal 250-range arc for 100% Weapon Damage. With a Bow or Crossbow, instead fire 2 additional shots at enemies within 250 range of the original tar
+20% Weapon Damage.
+10% Critical Damage.
+10% Critical Chance.
+30% Attack Speed.
When the Hero is under 15% Health, trigger Phoenix Blessing, healing 15 Health every 0.5 seconds for 6 seconds. 2-minute cooldown.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 10 Magic Damage to the nearest enemy.
Healing has a 10% chance to trigger twice.
Restore 20 Health every 10 seconds.
Increase Healing Received by 30%.
Restore 12 Health every 5 seconds.
Every 35 seconds, Summon a toxic storm over the battlefield, dealing 19 Magic Damage every second for 4 seconds and applying Poison to all enemies
Every 1 second, enemies within 100 range of the Hero are affected by Poison.
Every 15 seconds, throw a venom bomb at the furthest enemy, dealing 30 Magic Damage and applying Poison.
Increase poison damage by 3
Every 15 seconds, create a 160-range toxic cloud at the nearest enemy for 3 seconds. Enemies inside take 12 Magic Damage per second and are affected by Poison.
Every 8 seconds, spread Poison from poisoned enemies to up to 3 enemies within 160 range of them.
Increase Poison duration by 3 seconds.
Enemies damaging the Hero have a 10% chance to become Poisoned.
Weapon attacks have a 30% chance to apply Poison.
Every 30 seconds, become surrounded by a cyclone for 4 seconds. It deals 15 Magic Damage per second, knocks enemies back, and applies Gust within 200 range of the Hero.
Reduce the casting time of all Hero magic spells by 1 second.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
+45% Movement Speed.
Dodging an enemy attack has a 40% chance to apply Gust to the attacker.