Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every weapon attack cleaves frontally for 50% weapon damage. range 250. (when using bow/crossbow it shoots additional arrows to 2 enemies within 250 range dealing 50% weapon damage)
+10% Weapon Damage.
+5% Critical Chance.
+30% Attack Speed.
Every 15 seconds, knock back enemies within 130 range of the Hero, deal 20 magic damage and stun them for 1 seconds.
Every 10 seconds knockback nearest enemy, deal 8 magic damage and stun for 1 second.
When below 20% Health, gain +5 Defense and +5 magic resistance for 6 seconds. 40-second cooldown.
Reduce enemy defense and magic resistance by 3
+6 Defense.
+2 Magic Resistance.
Every 10 seconds, summon a meteor on the furthest enemy, dealing 25 Magic Damage and applying Burning.
increase Burning damage by 3
Every 8 seconds, release a wave of fire that deals 20 Magic Damage and applies Burning to enemies within 130 range of the Hero.
Weapon attacks have a 30% chance to apply Burning.
Increase Burning duration by 2 seconds.
When hero is under 15% HP trigger Phoenix Blessing, Healing 15 HP every 0.5 second for 6 seconds. (3min cooldown)
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Each of hero's crits and dodged attacks restores 3 health
Restore 12 Health every 5 seconds.
Weapon attacks have a 30% chance to heal for 9 health
Reduce the casting time of all Hero magic and healing spells by 1 second.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 10 seconds, summon a 200-range tornado for 2 seconds at the furthest enemy that deals 8 Magic Damage, pulls enemies, and applies Gust.
Every 8 seconds, unleash 2 piercing wind blades. Each blade deals 20 Magic Damage and applies Gust.
+10 Dodge.
Dodging an enemy attack has a 25% chance to apply Gust to the attacker.