Every 15 seconds, quickly strike all enemies 4 times. each strike dealing 100% Weapon Damage.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 8 seconds, perform a spinning attack that deals 150% Weapon Damage to all enemies within 150 range of the Hero.
Killing an enemy grants +15% Weapon Damage for 3 seconds.
Every Weapon Attack cleaves secondary enemies in a frontal 250-range arc for 100% Weapon Damage. With a Bow or Crossbow, instead fire 2 additional shots at enemies within 250 range of the original tar
+5% Critical Chance.
+30% Attack Speed.
Every 35 seconds, rain 8 fire explosions across the battlefield. Each explosion deals 30 Magic Damage and applies Burning.
Every 15 seconds, summon a meteor on the furthest enemy, dealing 30 Magic Damage and applying Burning.
increase Burning damage by 3
Every 10 seconds, launch a fireball, dealing 24 Magic Damage and applying Burning.
Every 15 seconds, release a wave of fire that deals 24 Magic Damage and applies Burning to enemies within 100 range of the Hero.
Enemies damaging the Hero have a 30% chance to become Burning.
Weapon attacks have a 20% chance to apply Burning.
Increase Burning duration by 2 seconds.
When the Hero is under 15% Health, trigger Phoenix Blessing, healing 15 Health every 0.5 seconds for 6 seconds. 2-minute cooldown.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 10 Magic Damage to the nearest enemy.
Restore 20 Health every 10 seconds.
Increase Healing Received by 30%.
Restore 12 Health every 5 seconds.
Gain +200 Maximum Health.
Gain +150 Maximum Health.
Deal 5% of your max HP as Magic Damage to nearest enemy every 8 seconds
When hit, has a 16% chance to immediately strike the attacker back. for 100% weapon damage
+120 Maximum Health.
+3 Weapon Damage, +3% Critical Damage, +3% Critical chance, +3% attack speed, +3 dodge.