Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 5 seconds, perform a spinning attack that deals 100% Weapon Damage to all enemies within 200 range of the Hero.
Every weapon attack cleaves frontally for 50% weapon damage. range 110. (when using bow/crossbow it shoots additional arrow to nearby 1 enemy dealing 50% weapon damage)
+20% Weapon Damage.
+10% Critical Chance.
+30% Attack Speed.
Every 35 seconds, rain 5 fire explosions in 8 seconds across the battlefield. Each explosion deals 30 Magic Damage and applies Burning.
Every 10 seconds, summon a meteor on the furthest enemy, dealing 25 Magic Damage and applying Burning.
increase Burning damage by 3
Every 8 seconds, release a wave of fire that deals 10 Magic Damage and applies Burning to enemies within 130 range of the Hero.
Enemies damaging the Hero have a 20% chance to become Burning.
Weapon attacks have a 30% chance to apply Burning.
Increase Burning duration by 2 seconds.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Each of hero's crits and dodged attacks restores 3 health
Restore 12 Health every 5 seconds.
Weapon attacks have a 30% chance to heal for 9 health
Gain +150 Maximum Health.
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 seconds
When hit, has a 16% chance to immediately strike the attacker back. for 100% weapon damage, if inside 130 range.
+80 Maximum Health.
+3 Weapon Damage, +3% Critical Damage, +3% Critical chance, +3% attack speed, +3 dodge.