Every 15 seconds, quickly strike all enemies 4 times. each strike dealing 100% Weapon Damage.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 8 seconds, perform a spinning attack that deals 150% Weapon Damage to all enemies within 150 range of the Hero.
Killing an enemy grants +15% Weapon Damage for 3 seconds.
Every Weapon Attack cleaves secondary enemies in a frontal 250-range arc for 100% Weapon Damage. With a Bow or Crossbow, instead fire 2 additional shots at enemies within 250 range of the original tar
+15% Critical Chance.
+30% Attack Speed.
Every 35 seconds, rain 8 fire explosions across the battlefield. Each explosion deals 30 Magic Damage and applies Burning.
If an enemy dies from Burning damage, it explodes, dealing 20 Magic Damage and applying Burning to enemies within 100 range.
Every 15 seconds, summon a meteor on the furthest enemy, dealing 30 Magic Damage and applying Burning.
increase Burning damage by 3
Every 10 seconds, launch a fireball, dealing 12 Magic Damage and applying Burning.
Every 15 seconds, release a wave of fire that deals 24 Magic Damage and applies Burning to enemies within 100 range of the Hero.
Enemies damaging the Hero have a 30% chance to become Burning.
Weapon attacks have a 20% chance to apply Burning.
Increase Burning duration by 3 seconds.
When the Hero is under 15% Health, trigger Phoenix Blessing, healing 15 Health every 0.5 seconds for 6 seconds. 2-minute cooldown.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 10 Magic Damage to the nearest enemy.
Restore 20 Health every 10 seconds.
Increase Healing Received by 30%.
Restore 12 Health every 5 seconds.