Live data
Card meta
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Live data
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Restore 10 Health every 10 seconds.
Damaging an enemy has a 6% chance to restore 5 Health.
+5% Critical Chance.
Healing has a 6% chance to trigger twice.
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.
Every 8 seconds, unleash chain lightning that deals 8 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 400 range.
Shock increases damage taken by an additional 5%.
If an enemy dies from Burning damage, it explodes, dealing 20 Magic Damage and applying Burning to enemies within 200 range.
Restore 10 Health every 10 seconds.
Damaging an enemy has a 6% chance to restore 5 Health.
+5% Critical Chance.
Healing has a 6% chance to trigger twice.
+2 Defense.Iron Skin
+2 Magic Resistance.Spellward
Reduce enemy defense and magic resistance by 2Armor Deny
Every 10 seconds knockback nearest enemy, deal 8 Magic DamageGuardian's Resolve
When below 20% Health, gain +6 Defense and +6 magic resistance for 6 seconds. 40-second cooldown.Last Bastion
Every 15 seconds, knock back enemies within 130 range of the Hero, deal 20 magic damage and stun them for 1 seconds.Repelling Aegis
Gain +5 defense and +5 Magic ResistanceStoneform
When hit, has an 8% chance to reflect 100% of incoming damage back to the attacker.Thorns
Gain +10 Defense and +10 Magic Resistance.Unbreakable Fortress
Reduce Critical Damage taken by 12%.Battle Hardened* Clear rate is noisy below 5 appearances.