Live data
Card meta
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Live data
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Restore 10 Health every 10 seconds.
Damaging an enemy has a 6% chance to restore 5 Health.
+5% Critical Chance.
Healing has a 6% chance to trigger twice.
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.
Every 8 seconds, unleash chain lightning that deals 8 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 400 range.
Shock increases damage taken by an additional 5%.
If an enemy dies from Burning damage, it explodes, dealing 20 Magic Damage and applying Burning to enemies within 200 range.
Restore 10 Health every 10 seconds.
Damaging an enemy has a 6% chance to restore 5 Health.
+5% Critical Chance.
Healing has a 6% chance to trigger twice.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.Berserker
+5% Critical Chance.Keen Edge
+10% Attack Speed.Quick Hands
Increase Accuracy by 10Battle Focus
Melee weapon attacks cleave enemies in front of Jake for 50% Weapon Damage within 110 range. With a Bow or Crossbow, attacks instead fire 1 additional arrow at another enemy within 130 range for 50% Weapon Damage.Cleave
+15% Critical Damage.Deadly Strikes
Every 5 seconds, perform a spinning attack that deals 100% Weapon Damage to all enemies within 200 range of the Hero.Whirlwind
+10% Weapon Damage.Combat Training
Killing an enemy grants +15% Weapon Damage for 6 seconds.Bloodlust
Every 15 seconds, quickly strike all enemies 3 times. each strike dealing 100% Weapon Damage.Flash Step* Clear rate is noisy below 5 appearances.