Every 15 seconds, quickly strike all enemies 4 times. each strike dealing 100% Weapon Damage.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 8 seconds, perform a spinning attack that deals 150% Weapon Damage to all enemies within 150 range of the Hero.
Killing an enemy grants +30% Weapon Damage for 3 seconds.
Every Weapon Attack cleaves secondary enemies in a frontal 250-range arc for 100% Weapon Damage. With a Bow or Crossbow, instead fire 2 additional shots at enemies within 250 range of the original tar
+30% Weapon Damage.
+30% Critical Damage.
+15% Critical Chance.
+30% Attack Speed.
Every 30 seconds, become surrounded by a cyclone for 4 seconds. It deals 15 Magic Damage per second, knocks enemies back, and applies Gust within 200 range of the Hero.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 15 seconds, unleash 3 piercing wind blades. Each blade deals 10 Magic Damage and applies Gust.
When no enemies are within 100 range of the Hero, gain +10% Attack Speed for 3 seconds.
Weapon attacks have a 20% chance to apply Gust.
+15 Dodge.
+15% Movement Speed.
Dodging an enemy attack has a 40% chance to apply Gust to the attacker.