Every 15 seconds, quickly strike all enemies 3 times. each strike dealing 100% Weapon Damage.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 5 seconds, perform a spinning attack that deals 100% Weapon Damage to all enemies within 200 range of the Hero.
Increase Accuracy by 10
Melee weapon attacks cleave enemies in front of Jake for 50% Weapon Damage within 110 range. With a Bow or Crossbow, attacks instead fire 1 additional arrow at another enemy within 130 range for 50% Weapon Damage.
+10% Weapon Damage.
+15% Critical Damage.
+5% Critical Chance.
+10% Attack Speed.
When hero is under 15% HP trigger Phoenix Blessing, Healing 15 HP every 0.5 second for 6 seconds. (3min cooldown)
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 6% chance to trigger twice.
Damaging an enemy has a 6% chance to restore 5 Health.
Restore 10 Health every 10 seconds.
Critical hits and dodged attacks restore 4 Health.
Restore 4 Health every 5 seconds.
Weapon attacks have a 15% chance to restore Health equal to 35% of that attack's Weapon Damage.
Gain +200 Maximum Health.
Gain +150 Maximum Health.
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 seconds
+40 Maximum Health.
Reduce damage taken from Burning, Poison, and other damage over time effects by 20%.
+1 Weapon Damage, +1% Critical Damage, +1% Critical chance, +1% attack speed, +1 dodge.
Every 30 seconds, become surrounded by a cyclone for 4 seconds. It deals 20 Magic Damage per second, knocks enemies back, and applies Gust within 200 range of the Hero.
Reduce the cooldown of all Hero magic and healing spells by 1 second, to a minimum cooldown of 0.5 seconds.
Successfully dodging an attack increases Attack Speed by 20% for 3 seconds.
Every 10 seconds, summon a 200-range tornado for 2 seconds at the furthest enemy that deals 8 Magic Damage, pulls enemies, and applies Gust.
Every 8 seconds, unleash 2 piercing wind blades. Each blade deals 10 Magic Damage and applies Gust.
When no enemies are within 110 range of the Hero, gain +10% Attack Speed for 3 seconds.
+5 Dodge.
+15% Movement Speed.