Every 15 seconds, quickly strike all enemies 3 times. each strike dealing 100% Weapon Damage.
Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 5 seconds, perform a spinning attack that deals 100% Weapon Damage to all enemies within 200 range of the Hero.
Increase Accuracy by 10
Killing an enemy grants +15% Weapon Damage for 6 seconds.
+10% Weapon Damage.
+15% Critical Damage.
+5% Critical Chance.
+10% Attack Speed.
Every 15 seconds, knock back enemies within 130 range of the Hero, deal 20 magic damage and stun them for 1 seconds.
Gain +5 defense and +5 Magic Resistance
When below 20% Health, gain +6 Defense and +6 magic resistance for 6 seconds. 40-second cooldown.
When hit, has an 8% chance to reflect 100% of incoming damage back to the attacker.
+2 Defense.
+2 Magic Resistance.
When hero is under 15% HP trigger Phoenix Blessing, Healing 15 HP every 0.5 second for 6 seconds. (3min cooldown)
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Damaging an enemy has a 6% chance to restore 5 Health.
Restore 10 Health every 10 seconds.
Reduce enemy Healing Received by 15%.
Critical hits and dodged attacks restore 4 Health.
Restore 4 Health every 5 seconds.
Weapon attacks have a 15% chance to restore Health equal to 35% of that attack's Weapon Damage.
Gain +200 Maximum Health.
Gain +150 Maximum Health.
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 seconds
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.
When hit, has an 8% chance to immediately strike the attacker back. for 100% weapon damage, if the target is inside 130 range.
When hit, you have a 3% chance to gain +60 Maximum Health for the remainder of the expedition. Can only activate once per expedition.
+40 Maximum Health.
Reduce damage taken from Burning, Poison, and other damage over time effects by 20%.
+1 Weapon Damage, +1% Critical Damage, +1% Critical chance, +1% attack speed, +1 dodge.