When hero is under 15% HP trigger Phoenix Blessing, Healing 15 HP every 0.5 second for 6 seconds. (3min cooldown)
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Reduce enemy Healing Received by 45%.
Each of hero's crits and dodged attacks restores 9 health
Restore 12 Health every 5 seconds.
Weapon attacks have a 30% chance to heal for 9 health
Gain +200 Maximum Health.
Gain +150 Maximum Health.
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 seconds
Become immune to stuns, slows and debuffs for 10 seconds after falling below 20% Health. 35-second cooldown.
When hit, has a 16% chance to immediately strike the attacker back. for 100% weapon damage, if inside 130 range.
When hit, you have a 6% chance to gain +120 Maximum Health for the remainder of the expedition. Can only activate once per expedition.
+120 Maximum Health.
Reduce damage taken from Burning, Poison, and other damage over time effects by 60%.
+45 Attack Range.
+3 Weapon Damage, +3% Critical Damage, +3% Critical chance, +3% attack speed, +3 dodge.