Gain up to +40% Attack Speed based on missing Health. The bonus reaches full strength at 30% Health or lower.
Every 8 seconds, perform a spinning attack that deals 150% Weapon Damage to all enemies within 200 range of the Hero.
Killing an enemy grants +10% Weapon Damage for 6 seconds.
Every weapon attack cleaves frontally for 80% weapon damage. range 250. (when using bow/crossbow it shoots additional arrows to 2 enemies within 250 range dealing 80% weapon damage)
+10% Weapon Damage.
+15% Critical Damage.
+15% Critical Chance.
+10% Attack Speed.
Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 10 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Each of hero's crits and dodged attacks restores 3 health
Restore 12 Health every 5 seconds.
Weapon attacks have a 30% chance to heal for 9 health