Live data
Card meta
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Live data
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
+5% Critical Chance.
Damaging an enemy has a 6% chance to restore 5 Health.
Healing has a 6% chance to trigger twice.
Gain +150 Maximum Health.
Every 30 seconds, become surrounded by a cyclone for 4 seconds. It deals 20 Magic Damage per second, knocks enemies back, and applies Gust within 200 range of the Hero.
+15 Attack Range.
Weapon attacks have a 15% chance to apply Gust.
Gain a 15% chance to ignore Shock applied to the Hero.
+40 Maximum Health.Healthy Body
Gain +150 Maximum Health.Juggernaut
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 secondsUndying Will
+1 Weapon Damage, +1% Critical Damage, +1% Critical chance, +1% attack speed, +1 dodge.Mighty Physique
When hit, has an 8% chance to immediately strike the attacker back. for 100% weapon damage, if the target is inside 130 range.Retaliation
When hit, you have a 3% chance to gain +60 Maximum Health for the remainder of the expedition. Can only activate once per expedition.Vital Surge
Reduce damage taken from Burning, Poison, and other damage over time effects by 20%.Iron Will
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.Indomitable
Gain +200 Maximum Health.Immortal Spirit
+15 Attack Range.Long ReachPick rates among cleared expeditions only.