Every 13 seconds, Steal life from farthest enemy, deal 25 magic damage and heal for 25 health
Whenever you are healed, has a 20% chance to deal 15 Magic Damage to the nearest enemy.
Healing has a 12% chance to trigger twice.
Damaging an enemy has a 12% chance to restore 10 Health.
Restore 20 Health every 10 seconds.
Weapon attacks have a 30% chance to heal for 9 health
Gain +150 Maximum Health.
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 seconds
When hit, has a 16% chance to immediately strike the attacker back. for 100% weapon damage, if inside 130 range.
+120 Maximum Health.
+1 Weapon Damage, +1% Critical Damage, +1% Critical chance, +1% attack speed, +1 dodge.