Live data
Card meta
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Live data
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Restore 10 Health every 10 seconds.
Damaging an enemy has a 6% chance to restore 5 Health.
+5% Critical Chance.
Healing has a 6% chance to trigger twice.
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.
Every 8 seconds, unleash chain lightning that deals 8 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 400 range.
Shock increases damage taken by an additional 5%.
If an enemy dies from Burning damage, it explodes, dealing 20 Magic Damage and applying Burning to enemies within 200 range.
Weapon attacks have a 15% chance to apply Chill.Frost Strikes
Increase Chill duration by 1 second and Freeze duration by 1 second.Deep Freeze
When applying chill, has 15% chance to FreezeFlash Freeze
Every 10 seconds, create a 300-range-long, 200-wide strip of frozen ground from the Hero toward and beyond the nearest enemy for 3 seconds. It continuously applies Chill and deals 10 Magic Damage to enemies standing on it.Frozen Ground
Frozen enemies take 20% more damage from all sources. Chill further reduces movement speed by 10%Frozen Prison
Every 8 seconds, launch a piercing ice lance to furthest enemy that deals 22 Magic Damage and applies Chill.Ice Lance
Every 8 seconds, release an icy explosion that deals 12 Magic Damage and applies Chill to enemies within 130 range of the Hero.Ice Nova
Every 30 seconds, summon a blizzard over the battlefield for 4 seconds. It deals 18 Magic Damage per second, repeatedly applies Chill, and Freezes non-boss enemiesBlizzard
Enemies damaging the Hero have an 10% chance to become Chilled.Frozen ArmorPick rates among cleared expeditions only.