Live data
Card meta
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Live data
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Restore 10 Health every 10 seconds.
Damaging an enemy has a 6% chance to restore 5 Health.
+5% Critical Chance.
Healing has a 6% chance to trigger twice.
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.
Every 8 seconds, unleash chain lightning that deals 8 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 400 range.
Shock increases damage taken by an additional 5%.
If an enemy dies from Burning damage, it explodes, dealing 20 Magic Damage and applying Burning to enemies within 200 range.
When hit, you have a 3% chance to gain +60 Maximum Health for the remainder of the expedition. Can only activate once per expedition.Vital Surge
+40 Maximum Health.Healthy Body
+1 Weapon Damage, +1% Critical Damage, +1% Critical chance, +1% attack speed, +1 dodge.Mighty Physique
When hit, has an 8% chance to immediately strike the attacker back. for 100% weapon damage, if the target is inside 130 range.Retaliation
Gain +150 Maximum Health.Juggernaut
+15 Attack Range.Long Reach
Deal 3% of your max HP as Magic Damage to nearest enemy every 8 secondsUndying Will
Reduce damage taken from Burning, Poison, and other damage over time effects by 20%.Iron Will
Gain +200 Maximum Health.Immortal Spirit
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.IndomitablePick rates among cleared expeditions only.