Live data
Card meta
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Live data
Pick rates and clear rates from live expeditions — which cards show up, and which ones finish.
Restore 10 Health every 10 seconds.
Damaging an enemy has a 6% chance to restore 5 Health.
+5% Critical Chance.
Healing has a 6% chance to trigger twice.
Become immune to stuns, slows and debuffs for 5 seconds after falling below 20% Health. 35-second cooldown.
Every 8 seconds, unleash chain lightning that deals 8 Magic Damage and applies Shock to up to 3 enemies, with each jump limited to 400 range.
Shock increases damage taken by an additional 5%.
If an enemy dies from Burning damage, it explodes, dealing 20 Magic Damage and applying Burning to enemies within 200 range.
Weapon attacks have a 15% chance to apply Burning.Flaming Strikes
increase Burning damage by 1.5Combustion
Enemies damaging the Hero have an 10% chance to become Burning.Fire Armor
Every 8 seconds, launch a fireball, dealing 10 Magic Damage and applying Burning.Fireball
Every 8 seconds, release a wave of fire that deals 10 Magic Damage and applies Burning to enemies within 130 range of the Hero.Flame Wave
Increase Burning duration by 1 second.Intense Flames
Every 10 seconds, summon a meteor on the furthest enemy, dealing 25 Magic Damage and applying Burning.Meteor
If an enemy dies from Burning damage, it explodes, dealing 20 Magic Damage and applying Burning to enemies within 200 range.Chain Combustion
Gain a 15% chance to ignore Burning applied to the Hero.FireproofPick rates among cleared expeditions only.